<?xml version="1.0"?>
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	<id>http://unstablegameswiki.com/index.php?action=history&amp;feed=atom&amp;title=Template%3ABlinding</id>
	<title>Template:Blinding - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://unstablegameswiki.com/index.php?action=history&amp;feed=atom&amp;title=Template%3ABlinding"/>
	<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;action=history"/>
	<updated>2026-04-20T08:15:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.15</generator>
	<entry>
		<id>http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=36154&amp;oldid=prev</id>
		<title>WyvernWrath at 10:06, 23 August 2023</title>
		<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=36154&amp;oldid=prev"/>
		<updated>2023-08-23T10:06:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:06, 23 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[UU Game Terminology - Masquerade|Masquerade Effect]] then gives immunity to the now &amp;quot;basic unicorn&amp;quot; it is now considered a &amp;quot;Panda&amp;quot;, &amp;quot;cat&amp;quot;, &amp;quot;otter&amp;quot;, &amp;quot;shit&amp;quot;, or reindeer&amp;quot; with its card effect. '''(It is now protected from the [[UU Game Terminology - Blinding Effect|Blinding Effect]]).'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[UU Game Terminology - Masquerade|Masquerade Effect]] then gives immunity to the now &amp;quot;basic unicorn&amp;quot; it is now considered a &amp;quot;Panda&amp;quot;, &amp;quot;cat&amp;quot;, &amp;quot;otter&amp;quot;, &amp;quot;shit&amp;quot;, or reindeer&amp;quot; with its card effect. '''(It is now protected from the [[UU Game Terminology - Blinding Effect|Blinding Effect]]).'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The unicorn card has already entered the stable with negated card effect text so it will not trigger any [[UU Game Terminology - Enter|enter effect]]. ''(The card did not enter with any effect text.)''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The unicorn card has already entered the stable with negated card effect text so it will not trigger any [[UU Game Terminology - Enter|enter effect]]. ''(The card did not enter with any effect text.)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**The unicorn card leaving a stable will trigger any leave effect as the card is protected by from the [[UU Game Terminology - Blinding Effect|Blinding Effect]]. ''(The card left the stable with its effect text.)''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ttgw:diff::1.12:old-31354:rev-36154 --&gt;
&lt;/table&gt;</summary>
		<author><name>WyvernWrath</name></author>
	</entry>
	<entry>
		<id>http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31354&amp;oldid=prev</id>
		<title>WyvernWrath at 05:20, 8 January 2022</title>
		<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31354&amp;oldid=prev"/>
		<updated>2022-01-08T05:20:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:20, 8 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]]'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]]'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both mandatory continuous effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both mandatory continuous effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ttgw:diff::1.12:old-31350:rev-31354 --&gt;
&lt;/table&gt;</summary>
		<author><name>WyvernWrath</name></author>
	</entry>
	<entry>
		<id>http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31350&amp;oldid=prev</id>
		<title>WyvernWrath at 05:16, 8 January 2022</title>
		<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31350&amp;oldid=prev"/>
		<updated>2022-01-08T05:16:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:16, 8 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''When a unicorn card enters a stable'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''When a unicorn card enters a stable'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blinding &lt;/del&gt;Effect which has priority negates the unicorn card effect text and is considered a &amp;quot;basic unicorn&amp;quot; ''(instead of unicorn)''.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[UU Game Terminology - Blinding &lt;/ins&gt;Effect&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Blinding Effect]] &lt;/ins&gt;which has priority negates the unicorn card effect text and is considered a &amp;quot;basic unicorn&amp;quot; ''(instead of unicorn)''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Masquerade &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect &lt;/del&gt;then gives immunity to the now &amp;quot;basic unicorn&amp;quot; it is now considered a &amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;panda&lt;/del&gt;&amp;quot; with its card effect. '''(It is now protected from the [[UU Game Terminology - Blinding Effect|Blinding Effect]]).'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[UU Game Terminology - &lt;/ins&gt;Masquerade&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Masquerade Effect]] &lt;/ins&gt;then gives immunity to the now &amp;quot;basic unicorn&amp;quot; it is now considered a &amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Panda&amp;quot;, &amp;quot;cat&amp;quot;, &amp;quot;otter&amp;quot;, &amp;quot;shit&amp;quot;, or reindeer&lt;/ins&gt;&amp;quot; with its card effect. '''(It is now protected from the [[UU Game Terminology - Blinding Effect|Blinding Effect]]).'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The unicorn card has already entered the stable with negated card effect text so it will not trigger any [[UU Game Terminology - Enter|enter effect]]. ''(The card did not enter with any effect text.)''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The unicorn card has already entered the stable with negated card effect text so it will not trigger any [[UU Game Terminology - Enter|enter effect]]. ''(The card did not enter with any effect text.)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ttgw:diff::1.12:old-31349:rev-31350 --&gt;
&lt;/table&gt;</summary>
		<author><name>WyvernWrath</name></author>
	</entry>
	<entry>
		<id>http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31349&amp;oldid=prev</id>
		<title>WyvernWrath at 05:14, 8 January 2022</title>
		<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31349&amp;oldid=prev"/>
		<updated>2022-01-08T05:14:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:14, 8 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both mandatory continuous effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both mandatory continuous effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both simultaneous effects.''(Simultanous'', '''conflicting''' ''effects.)''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both simultaneous effects.''(Simultanous'', '''conflicting''' ''effects.)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] has effect priority over [[UU Game Terminology - Masquerade|Masquerade Effect]]. ''(Refer [[UU - Blinding Light|Statement section &amp;quot;C&amp;quot;)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UU Game Terminology - Blinding Effect|Blinding Effect]] has effect priority over [[UU Game Terminology - Masquerade|Masquerade Effect]]. ''(Refer [[UU - Blinding Light|Statement section &amp;quot;C&amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''When a unicorn card enters a stable'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''When a unicorn card enters a stable'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WyvernWrath</name></author>
	</entry>
	<entry>
		<id>http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31348&amp;oldid=prev</id>
		<title>WyvernWrath: Created page with &quot;---- '''Blinding Effect and Masquerade Effect''' *UU Game Terminology - Blinding Effect|Blindi...&quot;</title>
		<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=Template:Blinding&amp;diff=31348&amp;oldid=prev"/>
		<updated>2022-01-08T05:13:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;---- &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/index.php?title=UU_Game_Terminology_-_Blinding_Effect&quot; title=&quot;UU Game Terminology - Blinding Effect&quot;&gt;Blinding Effect&lt;/a&gt; and &lt;a href=&quot;/index.php?title=UU_Game_Terminology_-_Masquerade&quot; title=&quot;UU Game Terminology - Masquerade&quot;&gt;Masquerade Effect&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039; *UU Game Terminology - Blinding Effect|Blindi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;----&lt;br /&gt;
'''[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]]'''&lt;br /&gt;
*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both mandatory continuous effects.&lt;br /&gt;
*[[UU Game Terminology - Blinding Effect|Blinding Effect]] and [[UU Game Terminology - Masquerade|Masquerade Effect]] are both simultaneous effects.''(Simultanous'', '''conflicting''' ''effects.)''&lt;br /&gt;
*[[UU Game Terminology - Blinding Effect|Blinding Effect]] has effect priority over [[UU Game Terminology - Masquerade|Masquerade Effect]]. ''(Refer [[UU - Blinding Light|Statement section &amp;quot;C&amp;quot;).''&lt;br /&gt;
&lt;br /&gt;
*'''When a unicorn card enters a stable'''&lt;br /&gt;
**blinding Effect which has priority negates the unicorn card effect text and is considered a &amp;quot;basic unicorn&amp;quot; ''(instead of unicorn)''.&lt;br /&gt;
**Masquerade effect then gives immunity to the now &amp;quot;basic unicorn&amp;quot; it is now considered a &amp;quot;panda&amp;quot; with its card effect. '''(It is now protected from the [[UU Game Terminology - Blinding Effect|Blinding Effect]]).'''&lt;br /&gt;
**The unicorn card has already entered the stable with negated card effect text so it will not trigger any [[UU Game Terminology - Enter|enter effect]]. ''(The card did not enter with any effect text.)''&lt;/div&gt;</summary>
		<author><name>WyvernWrath</name></author>
	</entry>
</feed>