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	<id>http://unstablegameswiki.com/index.php?action=history&amp;feed=atom&amp;title=UU_-_Infinite%2FFinite_turn_combo</id>
	<title>UU - Infinite/Finite turn combo - Revision history</title>
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	<updated>2026-06-06T07:53:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.15</generator>
	<entry>
		<id>http://unstablegameswiki.com/index.php?title=UU_-_Infinite/Finite_turn_combo&amp;diff=36853&amp;oldid=prev</id>
		<title>WyvernWrath at 19:53, 10 February 2024</title>
		<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=UU_-_Infinite/Finite_turn_combo&amp;diff=36853&amp;oldid=prev"/>
		<updated>2024-02-10T19:53:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:53, 10 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[UU - Parallel Universicorn|Parallel Universicorn]]'''- prevents discard loss by drawing cards instead, this overcomes the new text discard requirement.''(released March 2019)''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[UU - Parallel Universicorn|Parallel Universicorn]]'''- prevents discard loss by drawing cards instead, this overcomes the new text discard requirement.''(released March 2019)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[UU - Caffeine Overload|Caffeine Overload]]'''- Beginning of turn phase sacrifice that draws more cards. ''(Released November 2019)''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[UU - Caffeine Overload|Caffeine Overload]]'''- Beginning of turn phase sacrifice that draws more cards. ''(Released November 2019)''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[UU - Change of Luck|Change of luck]] can be substituted for [[UU - Nog Wild|Nog Wild]] - This cycles cards rather than drawing more. (Released October 2020)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''This combo will allow a player to draw cards until they have a hand limit of cards they think they can win with after they stop the combo.'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''This combo will allow a player to draw cards until they have a hand limit of cards they think they can win with after they stop the combo.'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''This combo will not win you the game, you still need to have the required unicorns in the stable to win. Drawing as many cards as you like is not a winning condition. Drawing cards diminishes the draw deck, when empty the game ends; a player would need to stop the combo to win prior to the draw deck being depleted.'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''This combo will not win you the game, you still need to have the required unicorns in the stable to win. Drawing as many cards as you like is not a winning condition. Drawing cards diminishes the draw deck, when empty the game ends; a player would need to stop the combo to win prior to the draw deck being depleted.'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>WyvernWrath</name></author>
	</entry>
	<entry>
		<id>http://unstablegameswiki.com/index.php?title=UU_-_Infinite/Finite_turn_combo&amp;diff=35133&amp;oldid=prev</id>
		<title>WyvernWrath: Created page with &quot;In early 2018 the '''&quot;Change of luck + Magical Flying Unicorn&quot;''' combination came into discussion with many different...&quot;</title>
		<link rel="alternate" type="text/html" href="http://unstablegameswiki.com/index.php?title=UU_-_Infinite/Finite_turn_combo&amp;diff=35133&amp;oldid=prev"/>
		<updated>2023-04-16T20:28:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;In early 2018 the &amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;a href=&quot;/index.php?title=UU_-_Change_of_Luck&quot; title=&quot;UU - Change of Luck&quot;&gt;Change of luck&lt;/a&gt; + &lt;a href=&quot;/index.php?title=UU_-_Magical_Flying_Unicorn&quot; title=&quot;UU - Magical Flying Unicorn&quot;&gt;Magical Flying Unicorn&lt;/a&gt;&amp;quot;&amp;#039;&amp;#039;&amp;#039; combination came into discussion with many different...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In early 2018 the '''&amp;quot;[[UU - Change of Luck|Change of luck]] + [[UU - Magical Flying Unicorn|Magical Flying Unicorn]]&amp;quot;''' combination came into discussion with many different variants with those two cards at its core with '''[[UU - Double Dutch|Double Dutch]]'''.&lt;br /&gt;
&lt;br /&gt;
*'''[[UU - Change of Luck|Change of luck]] was quickly ruled upon to convey the legitimacy of the gameplay. (February 2018)''' &lt;br /&gt;
**The Orignal text as written has no requirement preventing the card from being played or any text that prevented the resolution of any of the card text, simply you ''drew two cards, discarded 3 (or less) cards, and took another turn''.&lt;br /&gt;
*'''July 2018''' The second print text released restricted the effectiveness of the combo by imposing the ''draw two cards'' '''AND''' ''discard 3 cards'' to '''then''' ''take another turn''. &lt;br /&gt;
**[[UU - Change of Luck|Change of luck]] is prevented from being played if you do not have 3 cards in your hand when you would announce it played, also upon resolution if you no longer had 3 cards to discard then the requirement is unfulfilled so you would '''not''' get the ''take another turn'' benefit.&lt;br /&gt;
&lt;br /&gt;
''The first confirmed use in a game was in February 2019 by Jose Luis Esquivel.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Components.'''&lt;br /&gt;
* Beginning of turn card effect that can ''sacrifice a unicorn card'' usually '''[[UU - Glitter Bomb|Glitter Bomb]]'''.&lt;br /&gt;
* '''[[UU - Double Dutch|Double Dutch]]''' in stable.&lt;br /&gt;
* '''[[UU - Change of Luck|Change of luck]]''' in hand.&lt;br /&gt;
* '''[[UU - Magical Flying Unicorn|Magical Flying Unicorn]]''' in hand.&lt;br /&gt;
&lt;br /&gt;
'''Gameplay;'''&lt;br /&gt;
* Beginning of turn phase: sacrifice '''[[UU - Magical Flying Unicorn|Magical Flying Unicorn]]''' (returns to hand) to effect ''[[UU - Glitter Bomb|Glitter Bomb]]''.&lt;br /&gt;
* Draw phase: Draw a card.&lt;br /&gt;
* Action phase: ([[UU - Double Dutch|Double Dutch]] lets you play two cards) play '''[[UU - Change of Luck|Change of luck]]''', play '''[[UU - Magical Flying Unicorn|Magical Flying Unicorn]]''' (returning [[UU - Change of Luck|Change of luck]] to hand).&lt;br /&gt;
* End of turn phase: Discard down to 7 cards in hand.&lt;br /&gt;
* Start the extra turn gained from '''[[UU - Change of Luck|Change of luck]]'''.&lt;br /&gt;
* Repeat.&lt;br /&gt;
&lt;br /&gt;
Additions;&lt;br /&gt;
*'''[[UU - Sadistic Ritual|Sadistic Ritual]]'''- Beginning of turn phase sacrifice that draws more cards. &lt;br /&gt;
*'''[[UU - Yay|Yay]]'''- card is highly valuable to prevent interruptions to the combination.&lt;br /&gt;
*'''[[UU - Parallel Universicorn|Parallel Universicorn]]'''- prevents discard loss by drawing cards instead, this overcomes the new text discard requirement.''(released March 2019)''&lt;br /&gt;
*'''[[UU - Caffeine Overload|Caffeine Overload]]'''- Beginning of turn phase sacrifice that draws more cards. ''(Released November 2019)''&lt;br /&gt;
&lt;br /&gt;
'''This combo will allow a player to draw cards until they have a hand limit of cards they think they can win with after they stop the combo.'''&lt;br /&gt;
'''This combo will not win you the game, you still need to have the required unicorns in the stable to win. Drawing as many cards as you like is not a winning condition. Drawing cards diminishes the draw deck, when empty the game ends; a player would need to stop the combo to win prior to the draw deck being depleted.'''&lt;/div&gt;</summary>
		<author><name>WyvernWrath</name></author>
	</entry>
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