UU Game Terminology - Impossible: Difference between revisions

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== IMPOSSIBLE ACTIONS ==
== IMPOSSIBLE ACTIONS ==
If you have a [[cards|card]] in your [[UU Game Terminology - Hand|hand]] that requires you to perform an [[UU Game Terminology - Impossible|impossible action]], you may not [[play]] it. Sometimes, however, the [[UU Game Terminology - effects|effect]] of a [[cards|card]] in your [[UU Game Terminology - Stable|Stable]] or a [[cards|card]] played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:
If you have a [[UU Game Terminology - Cards|card]] in your [[UU Game Terminology - Hand|hand]] that requires you to perform an [[UU Game Terminology - Impossible|impossible action]], you may not [[UU Game Terminology - Play|play]] it. Sometimes, however, the [[UU Game Terminology - Effects|effect]] of a [[UU Game Terminology - Cards|card]] in your [[UU Game Terminology - Stable|Stable]] or a [[UU Game Terminology - Cards|card]] played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:
* [[UU Game Terminology - Discard|DISCARD]] when you have no cards in your [[UU Game Terminology - Hand|hand]].
* [[UU Game Terminology - Discard|DISCARD]] when you have no cards in your [[UU Game Terminology - Hand|hand]].
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card when you have no cards in your [[UU Game Terminology - Stable|Stable]].
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card when you have no cards in your [[UU Game Terminology - Stable|Stable]].
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
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== Gameplay Terminology ==
<p>
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
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*[[Player]]
**[[Hand|Player: Hand]]
**[[Hand|Player: Hand Limit]]
**[[Stable|Player: Stable]]
**[[Turn|Player: Turn]]
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*[[Phase|Phase(s)]]
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
**[[Draw phase|Phase 2:Draw]]
**[[Action Phase|Phase 3:Action]]
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]


*[[Target|Target (card or player)]]
=='''Gameplay Terminology'''==
*[[Immunity]]
{{Gameplay Terminology}}
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*[[Cards]]
**[[Downgrade|Card type:Downgrade]]
**[[Instant|Card type:Instant]]
**[[Magic_cards|Card type:Magic]]
**[[Upgrade|Card type:Upgrade]]
**[[Unicorn Cards|Card type:Unicorn]]
**[[Baby Unicorn|Unicorn card type:Baby]]
**[[Basic Unicorn|Unicorn card type:Basic]]
**[[Magical Unicorn|Unicorn card type:Magical]]
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
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*[[Deck|Game: Deck]]
*[[Discard Pile|Game: Discard Pile]]
*[[Nursery|Game: Nursery]]
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*[[Requirement|Requirement]]
*[[Choose|Choose (a card)]]
*[[Destroy|Destroy (a card)]]
*[[Discard|Discard (a card)]]
*[[Draw|Draw (a card)]]
*[[Play|Play (a card)]]
*[[Pull|Pull (a card)]]
*[[Replace|Replace (a card)]]
*[[Sacrifice|Sacrifice (a card)]]
*[[Steal|Steal (a card)]]
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*[[UU Game Terminology - Effects|effect]]
**[[Directly|Effect: Directly (into stable)]]
**[[Enter|Effect: Enter (a stable)]]
**[[Leave|Effect: Leave (a stable)]]
**[[Continuous|Effect: Continuous]]
**[[Mandatory|Effect: Mandatory]]
**[[Optional|Effect: Optional]]
**[[Triggered|Effect: Triggered]]
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
**[[Search|Effect: Search]]
**[[Shuffle|Effect: Shuffle]]
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*[[Impossible|Impossible Actions]]
*[[Instant|Instant Pile]]
</div>
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Latest revision as of 14:07, 16 March 2020

IMPOSSIBLE ACTIONS

If you have a card in your hand that requires you to perform an impossible action, you may not play it. Sometimes, however, the effect of a card in your Stable or a card played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:


Gameplay Terminology