UU Game Terminology - Choose: Difference between revisions

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When you "choose" a card, you can look at your options and pick whichever card you want.
When you "choose" a card, you can look at your options and pick whichever card you want.


* When you “[[pull]]” a card, it must be picked randomly. If an effect causes a player to have their [[UU Game Terminology - Hand|hand]] revealed, a “[[pull]]” effect is now a "choose" effect against that player.
* When you “[[UU Game Terminology - Pull|pull]]” a card, it must be picked randomly. If an effect causes a player to have their [[UU Game Terminology - Hand|hand]] revealed, a “[[UU Game Terminology - Pull|pull]]” effect is now a "choose" effect against that player.


=='''Gameplay Terminology'''==
=='''Gameplay Terminology'''==
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
{{Gameplay Terminology}}
----
*[[Player]]
**[[Hand|Player: Hand]]
**[[Hand|Player: Hand Limit]]
**[[Stable|Player: Stable]]
**[[Turn|Player: Turn]]
----
*[[Phase|Phase(s)]]
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
**[[Draw phase|Phase 2:Draw]]
**[[Action Phase|Phase 3:Action]]
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
----
*[[Cards]]
**Card type:[[Downgrade]]
**Card type:[[Instant]]
**Card type:[[Magic]]
**Card type:[[Upgrade]]
**Card type:[[Unicorn]]
**Unicorn card type:[[Baby Unicorn|Baby]]
**Unicorn card type:[[Basic Unicorn|Basic]]
**Unicorn card type:[[Magical Unicorn|Magical]]
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
----
*Game: [[Deck]]
*Game: [[Discard Pile]]
*Game: [[Impossible|Impossible Actions]]
*Game: [[Immunity]]
*Game: [[Instant|Instant Pile]]
*Game: [[Nursery]]
*Game: [[Target|Target(s)]] ([[Cards|card]] or [[Player|player]])
----
*[[Choose|Choose]] (a card)
*[[UU Game Terminology - Destroy|Destroy]] (a card)
*[[Discard]] (a card)
*[[Draw]] (a card)
*[[Play]] (a card)
*[[Pull]] (a card)
*[[Replace]] (a card)
*[[Return]] (a card)
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
*[[Steal]] (a card)
----
*[[UU Game Terminology - Effects|effect]]
**Effect: [[Bring]] (into stable)
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**Effect: [[UU Game Terminology - Continuous|Continuous]]
**Effect: [[Mandatory]]
**Effect: [[UU Game Terminology - Optional|Optional]]
**Effect: [[UU Game Terminology - Triggered|Triggered]]
**Effect: [[Unless otherwise stated]]
**Effect: [[Search]]
**Effect: [[Shuffle]]
----
*Defined as:[[Seven Sacker]]
*Defined as:[[Masquerade]]
*Defined as:[[Flyers]]
*Defined as:[[Simultaneously]]
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
*Defined as:[[Winning|Win Condition]]

Latest revision as of 14:15, 16 March 2020

When you "choose" a card, you can look at your options and pick whichever card you want.

  • When you “pull” a card, it must be picked randomly. If an effect causes a player to have their hand revealed, a “pull” effect is now a "choose" effect against that player.

Gameplay Terminology