UU Game Terminology - Cards: Difference between revisions
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== Refer other Terms for more Information. == | |||
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* [[Action Phase]] | *[[Action Phase|Action (phase)]] | ||
* [[Baby Unicorn|Baby Unicorn | |||
* [[Basic Unicorn|Basic Unicorn | *[[Baby Unicorn|Baby Unicorn (card)]] | ||
* [[Beginning of Turn|Beginning of Turn | |||
* [[Cards]] | *[[Basic Unicorn|Basic Unicorn (card)]] | ||
* [[Choose]] | |||
* [[Deck]] | *[[Beginning of Turn|Beginning of Turn (phase)]] | ||
* [[UU Game Terminology - Destroy|Destroy]] | |||
* [[Directly]] | *[[Cards]] | ||
* [[Discard]] | |||
* [[Discard Pile]] | *[[Choose|Choose (a card)]] | ||
* [[Downgrade|Downgrade | |||
* [[Draw]] | *[[Continuous|Continuous (effect)]] | ||
* [[Draw phase]] | |||
* [[UU Game Terminology - Effects|effect]] | *[[Deck]] | ||
* [[End of Turn|End of Turn | |||
* [[UU Game Terminology - Enter|Enter]] | *[[UU Game Terminology - Destroy|Destroy]] | ||
* [[UU Game Terminology - Hand|Hand]] | |||
* [[Impossible|Impossible Actions]] | *[[Directly]] | ||
* [[Instant|Instant | |||
* [[Instant|Instant Pile]] | *[[Discard]] | ||
* [[Magic_cards|Magic | |||
* [[Magical Unicorn]] | *[[Discard Pile]] | ||
* [[Nursery]] | |||
* [[Play]] | *[[Downgrade|Downgrade (card)]] | ||
* [[Player]] | |||
* [[Pull]] | *[[Draw]] | ||
* [[Replace]] | |||
* [[UU Game Terminology - Sacrifice|Sacrificed]] | *[[Draw phase|Draw (phase)]] | ||
* [[UU Game Terminology - Stable|Stable]] | |||
* [[Steal]] | *[[UU Game Terminology - Effects|effect]] | ||
* [[Target|Target(s)]] | |||
* [[Turn]] | *[[End of Turn|End of Turn (phase)]] | ||
* [[Upgrade|Upgrade | |||
* [[Unicorn Cards]] | *[[UU Game Terminology - Enter|Enter]] | ||
* [[Ultimate Unicorn| | |||
*[[UU Game Terminology - Hand|Hand]] | |||
*[[Hand|Hand Limit]] | |||
*[[Impossible|Impossible Actions]] | |||
*[[Immunity]] | |||
*[[Instant|Instant (card)]] | |||
*[[Instant|Instant Pile]] | |||
*[[Magic_cards|Magic (card)]] | |||
*[[Magical Unicorn|Magical Unicorn (card)]] | |||
*[[Mandatory|Mandatory (effect)]] | |||
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]] | |||
*[[Nursery]] | |||
*[[Optional|Optional (effect)]] | |||
*[[Phase|Phase(s)]] | |||
*[[Play]] | |||
*[[Player]] | |||
*[[Pull]] | |||
*[[Replace]] | |||
*[[UU Game Terminology - Requirement|Requirement]] | |||
*[[UU Game Terminology - Sacrifice|Sacrificed]] | |||
*[[Search]] | |||
*[[Shuffle]] | |||
*[[UU Game Terminology - Stable|Stable]] | |||
*[[Steal]] | |||
*[[Target|Target(s)]] | |||
*[[Triggered|Triggered (effect)]] | |||
*[[Turn]] | |||
*[[Upgrade|Upgrade (card)]] | |||
*[[Unicorn Cards|Unicorn (cards)]] | |||
*[[Ultimate Unicorn|Ultimate Unicorn (card)]] | |||
*[[Effects|(unless otherwise stated) (effect)]] | |||
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Revision as of 00:48, 12 February 2019
Cards
There are 5 types of cards in the game.
- Instant cards can be played any time any other player plays a card (unless otherwise stated). If an Instant card is played in response to a card you played, you may respond with an Instant card of your own (even though you already played a card this turn). Any number of Instant cards can be chained during a single turn.
- Upgrade cards grant positive effects. You can play an Upgrade card in any player’s Stable. An Upgrade card in your Stable affects only your Stable (unless otherwise stated).
- Downgrade cards impose negative effects. You can play a Downgrade card in any player’s Stable. A Downgrade card in your Stable affects only your Stable (unless otherwise stated).
- Magic cards have one-time effects. When you play a Magic card, it immediately takes effect and is then discarded.
- Unicorn Cards You can play a Unicorn card in any player’s Stable. There are 4 sub-types of Unicorn cards:
- Baby Unicorn Cards are Unicorns that only enter a Stable from the Nursery. They are never added to the deck, a player’s hand, or the discard pile.
- Basic Unicorn Cards are Unicorns. They don’t have any effects, but they might have a special place in your heart.
- Magical Unicorn Cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
- Ultimate Unicorn Cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
Card Gameplay
- Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
- "Play" specifically refers to playing a card from your hand during your Action phase or playing an Instant card at any time.
- If you "bring a card directly into your Stable," you do not "play" that card. This means that any card that is brought directly into your Stable cannot be Neigh’d.
- Some card effects allow you to search the deck or the discard pile for a card. Once you have retrieved that card, you must reveal the card you chose to each other player before adding it to your hand.
- All cards are by definition a singular "Card". Effects are NOT cards.
- Cards designated as Baby Unicorn Card, Basic Unicorn Card, Magical Unicorn Card and Ultimate Unicorn Card All count as a Unicorn when in a Stable unless otherwise stated.
- When a card is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
- An Instant card is played targeting another card, they do not target players.
- When a Magic card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.
Physical Appearance
- In January 2018 Unstable Unicorns is now published by Breaking Gamesâ„¢ an AD MAGICâ„¢ company. This change in publisher has given the card back a lighter appearance and a larger black border than the previous releases.
Refer other Terms for more Information.