UU Game Terminology - Masquerade: Difference between revisions
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[[File:UU-Base-075-02.png|104px]][[File:UU-ChCo-032.png|100px]][[File:UU-ChCo-031.png|100px]][[File:UU-NSFW-039-00.png|100px]][[File:UU-Xmas-027.png|100px]] | [[File:UU-Base-075-02.png|104px]][[File:UU-ChCo-032.png|100px]][[File:UU-ChCo-031.png|100px]][[File:UU-NSFW-039-00.png|100px]][[File:UU-Xmas-027.png|100px]] | ||
== | ==Specific Card Rules and Information== | ||
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|style="text-align: center" style="background-color:lightblue"|'''This [[UU_Game_Terminology_-_Cards|card]] has no [[UU_Game_Terminology_-_Requirement|requirement]] preventing the [[UU_Game_Terminology_-_Play|playing]] of this [[UU_Game_Terminology_-_Cards|card]].''' | |||
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|style="text-align: center" style="background-color:palegreen"|'''The [[UU_Game_Terminology_-_Cards|card]] must be placed into a [[UU_Game_Terminology_-_Stable|stable]]''' ''during the resolution of the [[UU_Game_Terminology_-_Cards|card]].'' | |||
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|style="text-align: center" style="background-color:pink"|'''When in a stable; This card adds an immunity to; Unicorn Cards''' | |||
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|style="text-align: center" style="background-color:lightblue"|'''Unicorn cards are immune to targeted effects;''' | |||
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|style="text-align: center" style="background-color:palegreen"|'''"This protection prevents a unicorn card from being targeted for a targeted effect."''' ''during the resolution of a card.'' | |||
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''' | |style="text-align: center" style="background-color:pink"|''If a targeted effect is required you cannot play the card.'' | ||
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{| class="wikitable" style="text-align: center" | |||
''' | |style="text-align: center" style="background-color:pink"|'''You cannot win the game if a [[UU Game Terminology - Masquerade|Masquerade]] card is in your Stable.''' ''You require "unicorns" in your stable to win.'' | ||
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{| class="wikitable" style="text-align: center" | |||
''' | |style="text-align: center" style="background-color:pink"|'''A [[UU Game Terminology - Steal|Stolen]] Unicorn will not return to its original [[UU Game Terminology - Stable|Stable]], the return effect does not affect "[[UU Game Terminology - Masquerade|Masquerader]]" or [[UU - Unicorn Card|Unicorn Cards]].''' ''The card now has immunity from the return effect.'' | ||
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{| class="wikitable" style="text-align: center" | |||
|style="text-align: center" style="background-color:pink"|'''Do my Unicorn card effects work if [[UU Game Terminology - Masquerade|Masquerade]] card is in my Stable?''' ''Yes, their effects remain the same.'' | |||
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{| class="wikitable" style="text-align: center" | |||
|style="text-align: center" style="background-color:pink"|'''The immunity granted from a [[UU Game Terminology - Masquerade|Masquerade]] card does not extend to unicorn card effects.''' ''The effect created from a unicorn card on another player's cards can be replaced by other card effects instead.'' | |||
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=='''Gameplay Terminology'''== | =='''Gameplay Terminology'''== | ||
{{Gameplay Terminology}} | {{Gameplay Terminology}} | ||
Revision as of 17:06, 12 November 2020
- the wearing of disguise. "dressing up, role playing, and masquerade"
Currently there are 5 cards defined as "Masquerade" cards, All cards contain the effect text;
"All of your Unicorns are considered "Masquerading". Cards that affect Unicorn cards do not affect your "Masquerader"."
Gameplay Concepts
There are two effect "concepts" that are active when a "Masquerade" card is in a Stable.
- 1. Unicorns masquerade as a panda,cat,otter or shit, or as a combination of the 4 if a player is so unlucky to have multiple masquerade cards in the Stable.
- Unicorns cards are considered unicorns when they enter a Stable, they Simultaneously trigger any effect and become the panda,cat,otter or shit (at the same time).(i.e. Barbed Wire)
- Being a Masquerading "non-unicorn" does NOT give any Immunity to any effect. You just have no Unicorns (anymore).
- 2. Masquerade Cards give Continuous Immunity to Unicorn Cards.
- A Unicorn Card is still a Unicorn Card.
- The Immunity protects it from being targeted by effects that affect Unicorn Cards, Unicorn Cards CANNOT be chosen to be destroyed by an opponent, or sacrificed for a Requirement.
PANDAMONIUM
Second Print: All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas.
OTTER DEVASTATION
C&C Print: All of your Unicorns are considered Otters. Cards that affect Unicorn cards do not affect your Otters.
CATASTROPHE
C&C Print: All of your Unicorns are considered Cats. Cards that affect Unicorn cards do not affect your Cats.
HORSE SHIT
NSFW Base: All of your Unicorns are considered Shits. Cards that affect Unicorn cards do not affect your Shits.
OH, DEER
Christmas Special Exp: All of your Unicorns are considered Reindeer. Cards that affect Unicorn cards do not affect your Reindeer.
Specific Card Rules and Information
| This card has no requirement preventing the playing of this card. |
| The card must be placed into a stable during the resolution of the card. |
| When in a stable; This card adds an immunity to; Unicorn Cards |
| Unicorn cards are immune to targeted effects; |
| "This protection prevents a unicorn card from being targeted for a targeted effect." during the resolution of a card. |
| If a targeted effect is required you cannot play the card. |
| You cannot win the game if a Masquerade card is in your Stable. You require "unicorns" in your stable to win. |
| A Stolen Unicorn will not return to its original Stable, the return effect does not affect "Masquerader" or Unicorn Cards. The card now has immunity from the return effect. |
| Do my Unicorn card effects work if Masquerade card is in my Stable? Yes, their effects remain the same. |
| The immunity granted from a Masquerade card does not extend to unicorn card effects. The effect created from a unicorn card on another player's cards can be replaced by other card effects instead. |
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously