UU Game Terminology - Masquerade: Difference between revisions
WyvernWrath (talk | contribs) |
WyvernWrath (talk | contribs) |
||
| Line 61: | Line 61: | ||
|} | |} | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|style="text-align: center" style="background-color:pink"|'''A [[UU Game Terminology - Steal|Stolen]] Unicorn will not return to its original [[UU Game Terminology - Stable|Stable]], the return effect does not affect | |style="text-align: center" style="background-color:pink"|'''A [[UU Game Terminology - Steal|Stolen]] Unicorn will not return to its original [[UU Game Terminology - Stable|Stable]], the return effect does not affect [[UU - Unicorn Card|Unicorn Cards]].''' ''The card now has immunity from the return effect.'' | ||
|} | |} | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
Revision as of 12:26, 12 February 2021
- the wearing of disguise. "dressing up, role playing, and masquerade"
Currently there are 5 cards defined as "Masquerade" cards, All cards contain the effect text;
"All of your Unicorns are considered "Masquerading". Cards that affect Unicorn cards do not affect your "Masquerader"."
Gameplay Concepts
There are two effect "concepts" that are active when a "Masquerade" card is in a Stable.
| Unicorns are now a panda,cat,otter or shit, or as a combination of the five if a player is so unlucky to have multiple "Masquerade" cards in the stable. |
| A Unicorn card is considered a unicorn when they enter a stable, they simultaneously trigger any effects and become the panda, cat, otter, shit or reindeer (at the same time). The game winning condition requires "unicorns", You have no Unicorns (anymore). |
| Masquerade Cards give Continuous Immunity to Unicorn Cards. |
| A Unicorn Card is still a Unicorn Card. There is no such card type as a "Panda", "cat", "reindeer", "shit" or "otter". |
| The Immunity protects it from being targeted by effects that affect Unicorn Cards, Unicorn Cards CANNOT be chosen to be destroyed by an opponent, or sacrificed for a Requirement. |
PANDAMONIUM
Second Print: All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas.
OTTER DEVASTATION
C&C Print: All of your Unicorns are considered Otters. Cards that affect Unicorn cards do not affect your Otters.
CATASTROPHE
C&C Print: All of your Unicorns are considered Cats. Cards that affect Unicorn cards do not affect your Cats.
HORSE SHIT
NSFW Base: All of your Unicorns are considered Shits. Cards that affect Unicorn cards do not affect your Shits.
OH, DEER
Christmas Special Exp: All of your Unicorns are considered Reindeer. Cards that affect Unicorn cards do not affect your Reindeer.
Specific Card Rules and Information
| This card has no requirement preventing the playing of this card. |
| The card must be placed into a stable during the resolution of the card. |
| When in a stable; This card adds an immunity to; Unicorn Cards |
| Unicorn cards are immune to targeted effects; |
| "This protection prevents a unicorn card from being targeted for a targeted effect." during the resolution of a card. |
| If a targeted effect is required you cannot play the card. |
| You cannot win the game if a Masquerade card is in your Stable. You require "unicorns" in your stable to win. |
| A Stolen Unicorn will not return to its original Stable, the return effect does not affect Unicorn Cards. The card now has immunity from the return effect. |
| Do my Unicorn card effects work if Masquerade card is in my Stable? Yes, their effects remain the same. |
| The immunity granted from a Masquerade card does not extend to unicorn card effects. The effect created from a unicorn card on another player's cards can be replaced by other card effects instead. |
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously