UU Game Terminology - Player: Difference between revisions

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== IMMUNITY ==
== IMMUNITY ==
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
== Gameplay Terminology ==
== Gameplay Terminology. ==
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*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
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*[[Player]]
*[[Player]]
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*[[Phase|Phase(s)]]
*[[Phase|Phase(s)]]
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
**[[Draw phase|Phase 2:Draw]]
**[[Draw phase|Phase 2:Draw]]
**[[Action Phase|Phase 3:Action]]
**[[Action Phase|Phase 3:Action]]
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]


*[[Target|Target (card or player)]]
*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
*[[Immunity]]
*[[Immunity]]
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*[[Cards]]
*[[Cards]]
**[[Downgrade|Card type:Downgrade]]
**Card type:[[Downgrade]]
**[[Instant|Card type:Instant]]
**Card type:[[Instant]]
**[[Magic_cards|Card type:Magic (card)]]
**Card type:[[Magic]]
**[[Upgrade|Card type:Upgrade]]
**Card type:[[Upgrade]]
**[[Unicorn Cards|Card type:Unicorn]]
**Card type:[[Unicorn]]
**[[Baby Unicorn|Unicorn card type:Baby]]
**Unicorn card type:[[Baby Unicorn|Baby]]
**[[Basic Unicorn|Unicorn card type:Basic]]
**Unicorn card type:[[Basic Unicorn|Basic]]
**[[Magical Unicorn|Unicorn card type:Magical]]
**Unicorn card type:[[Magical Unicorn|Magical]]
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
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*[[Deck|Game: Deck]]
*Game: [[Deck]]
*[[Discard Pile|Game: Discard Pile]]
*Game: [[Discard Pile]]
*[[Nursery|Game: Nursery]]
*Game: [[Nursery]]
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*[[Requirement|Requirement]]
*[[Choose|Choose]] (a card)
*[[Choose|Choose (a card)]]
*[[UU Game Terminology - Destroy|Destroy]] (a card)
*[[Destroy|Destroy (a card)]]
*[[Discard]] (a card)
*[[Discard|Discard (a card)]]
*[[Draw]] (a card)
*[[Draw|Draw (a card)]]
*[[Play]] (a card)
*[[Play|Play (a card)]]
*[[Pull]] (a card)
*[[Pull|Pull (a card)]]
*[[Replace]] (a card)
*[[Replace|Replace (a card)]]
*[[Return]] (a card)
*[[Sacrifice|Sacrifice (a card)]]
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
*[[Steal|Steal (a card)]]
*[[Steal]] (a card)
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*[[UU Game Terminology - Effects|effect]]
*[[UU Game Terminology - Effects|effect]]
**[[Directly|Effect: Directly (into stable)]]
**Effect: [[Directly]] (into stable)
**[[Enter|Effect: Enter (a stable)]]
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**[[Leave|Effect: Leave (a stable)]]
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**[[Continuous|Effect: Continuous]]
**Effect: [[UU Game Terminology - Continuous|Continuous]]
**[[Mandatory|Effect: Mandatory]]
**Effect: [[Mandatory]]
**[[Optional|Effect: Optional]]
**Effect: [[UU Game Terminology - Optional|Optional]]
**[[Triggered|Effect: Triggered]]
**Effect: [[UU Game Terminology - Triggered|Triggered]]
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
**Effect: [[Unless otherwise stated]]
**[[Search|Effect: Search]]
**Effect: [[Search]]
**[[Shuffle|Effect: Shuffle]]
**Effect: [[Shuffle]]
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*[[Impossible|Impossible Actions]]
*[[Impossible|Impossible Actions]]
*[[Instant|Instant Pile]]
*[[Instant|Instant Pile]]
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*Defined as:[[Seven Sacker]]
*Defined as:[[Masquerade]]
*Defined as:[[Flyers]]
*Defined as:[[Simultaneously]]
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
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Revision as of 03:25, 17 May 2019

PLAYER TARGETING

Cards use specific terminology when referring to players.

  • Any player refers to any single player, [including] you.
  • Any other player refers to any single player, [excluding] you.
  • Each player refers to every player, [including] you.
  • Each other player refers to every player, [excluding] you.

Any number of players refers to as many players as you choose, [excluding] you.

  • When a CARD is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
  • When a Magic Card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.
  • An Instant CARD is played targeting another CARD as it is played NOT a Player. When it resolves (not neigh'd) the player resolves all effects listed in order on the CARD. [Refer INSTANT]

IMMUNITY

Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.

Gameplay Terminology.