UU Game Terminology - Player: Difference between revisions

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== PLAYER TARGETING ==
== PLAYER TARGETING ==
Cards use specific terminology when referring to players.
<span style="color:orange">'''Player Targeting'''</span>
* Any player refers to any single player, [including] you.
<br>Cards use specific terminology when referring to players.
* Any other player refers to any single player, [excluding] you.
* '''Any player''' refers to any single player, <u>including</u> you.
* Each player refers to every player, [including] you.
* '''Another player''' refers to any single player, <u>excluding</u> you.
* Each other player refers to every player, [excluding] you.
* '''Each player''' refers to every player, <u>including</u> you.


Any number of players refers to as many players as you choose, [excluding] you.  
*Any number of players refers to as many players as you choose, [excluding] you.  
* When a CARD is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
* When a CARD is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
* When a Magic Card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.
* When a Magic Card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.

Revision as of 23:07, 25 November 2019

PLAYER TARGETING

Player Targeting
Cards use specific terminology when referring to players.

  • Any player refers to any single player, including you.
  • Another player refers to any single player, excluding you.
  • Each player refers to every player, including you.
  • Any number of players refers to as many players as you choose, [excluding] you.
  • When a CARD is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
  • When a Magic Card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.
  • An Instant CARD is played targeting another CARD as it is played NOT a Player. When it resolves (not neigh'd) the player resolves all effects listed in order on the CARD. [Refer INSTANT]

IMMUNITY

Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.

Gameplay Terminology.