Gameplay Terminology: Difference between revisions

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*[[UU Game Terminology - Destroy|Destroy]]
*[[UU Game Terminology - Destroy|Destroy]]
*[[Directly]]


*[[Discard]]
*[[Discard]]
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== Terms For Unstable Unicorns Only ==
=='''Gameplay Terminology'''==
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
*[[Baby Unicorn|Baby Unicorn (card)]]
----
 
*[[Player]]
*[[Basic Unicorn|Basic Unicorn (card)]]
**[[Hand|Player: Hand]]
 
**[[Hand|Player: Hand Limit]]
*[[Magical Unicorn|Magical Unicorn (card)]]  
**[[Stable|Player: Stable]]
 
**[[Turn|Player: Turn]]
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh]]
----
 
*[[Phase|Phase(s)]]
*[[UU Game Terminology - Stable|Stable]]
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
*[[Unicorn|Unicorn (cards)]]
**[[Action Phase|Phase 3:Action]]
 
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
*[[Ultimate Unicorn|Ultimate Unicorn (card)]]
----
</div>
*[[Cards]]
**Card type:[[Downgrade]]
**Card type:[[Instant]]
**Card type:[[Magic]]
**Card type:[[Upgrade]]
**Card type:[[Unicorn]]
**Unicorn card type:[[Baby Unicorn|Baby]]
**Unicorn card type:[[Basic Unicorn|Basic]]
**Unicorn card type:[[Magical Unicorn|Magical]]
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
----
*Game: [[Deck]]
*Game: [[Discard Pile]]
*Game: [[Impossible|Impossible Actions]]
*Game: [[Immunity]]
*Game: [[Instant|Instant Pile]]
*Game: [[Nursery]]
*Game: [[Target|Target(s)]] ([[Cards|card]] or [[Player|player]])
----
*[[Choose|Choose]] (a card)
*[[UU Game Terminology - Destroy|Destroy]] (a card)
*[[Discard]] (a card)
*[[Draw]] (a card)
*[[Play]] (a card)
*[[Pull]] (a card)
*[[Replace]] (a card)
*[[Return]] (a card)
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
*[[Steal]] (a card)
----
*[[UU Game Terminology - Effects|effect]]
**Effect: [[Bring]] (into stable)
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**Effect: [[UU Game Terminology - Continuous|Continuous]]
**Effect: [[Mandatory]]
**Effect: [[UU Game Terminology - Optional|Optional]]
**Effect: [[UU Game Terminology - Triggered|Triggered]]
**Effect: [[Unless otherwise stated]]
**Effect: [[Search]]
**Effect: [[Shuffle]]
----
*Defined as:[[Seven Sacker]]
*Defined as:[[Masquerade]]
*Defined as:[[Flyers]]
*Defined as:[[Simultaneously]]
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
*Defined as:[[Winning|Win Condition]]





Revision as of 04:31, 26 November 2019

Universal Terms For Both Games


Gameplay Terminology









Terms For Llamas Unleashed Only