Template:Gameplay Terminology: Difference between revisions
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*[[ | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
*[[UU Game Terminology - Player|Player]] | |||
**[[UU Game Terminology - Hand|Player: Hand]] | |||
**[[UU Game Terminology - Hand|Player: Hand Limit]] | |||
**[[UU Game Terminology - Stable|Player: Stable]] | |||
**[[UU Game Terminology - Turn|Player: Turn]] | |||
---- | ---- | ||
*[[ | *[[UU Game Terminology - Phase|Phase(s)]] | ||
**[[ | **[[UU Game Terminology - Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]] | ||
**[[ | **[[UU Game Terminology - Draw phase|Phase 2:Draw]] | ||
**[[ | **[[UU Game Terminology - Action Phase|Phase 3:Action]] | ||
**[[Turn| | **[[UU Game Terminology - End of Turn Phase|Phase 4:End of Turn (''EOT'')]] | ||
---- | ---- | ||
*[[ | *[[UU Game Terminology - Cards|Cards]] | ||
**[[ | **Card type:[[UU - Downgrade Card|Downgrade]] | ||
**[[ | **Card type:[[UU - Instant Card|Instant]] | ||
**[[ | **Card type:[[UU - Magic Card|Magic]] | ||
**[[ | **Card type:[[UU - Upgrade Card|Upgrade]] | ||
**Card type:[[UU - Unicorn Card|Unicorn]] | |||
**Unicorn card type:[[UU - Baby Unicorn Card|Baby]] | |||
**Unicorn card type:[[UU - Basic Unicorn Card|Basic]] | |||
**Unicorn card type:[[UU - Magical Unicorn Card|Magical]] | |||
**Unicorn card type:[[UU - Ultimate Unicorn Card|Ultimate]] | |||
*Defined as:[[UU Game Terminology - Flyers|Flyers]] | |||
*Defined as:[[UU Game Terminology - Masquerade|Masquerade]] | |||
*Defined as:[[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]] | |||
*Defined as:[[UU Game Terminology - Seven Sacker|Seven Sacker]] | |||
---- | ---- | ||
*[[ | *Game: [[UU Game Terminology - Deck|Deck]] | ||
* | *Game: [[UU Game Terminology - Discard Pile|Discard Pile]] | ||
* | *Game: [[UU Game Terminology - Impossible|Impossible Actions]] | ||
* | *Game: [[UU Game Terminology - Immunity|Immunity]] | ||
* | *Game: [[UU - Instant Card|Instant Pile]] | ||
* | *Game: [[UU Game Terminology - Nursery|Nursery]] | ||
* | *Game: [[UU Game Terminology - Target|Target(s)]] ([[UU Game Terminology - Cards|card]] or [[UU Game Terminology - Player|player]]) | ||
*Game: [[UU Game Terminology - Winning|Win Condition]] | |||
* | |||
---- | ---- | ||
* | *[[UU Game Terminology - Choose|Choose]] (a card) | ||
*[[UU Game Terminology - Destroy|Destroy]] (a card) | *[[UU Game Terminology - Destroy|Destroy]] (a card) | ||
*[[Discard]] (a card) | *[[UU Game Terminology - Discard|Discard]] (a card) | ||
*[[Draw]] (a card) | *[[UU Game Terminology - Draw|Draw]] (a card) | ||
*[[Play]] (a card) | *[[UU Game Terminology - Play|Play]] (a card) | ||
*[[Pull]] (a card) | *[[UU Game Terminology - Pull|Pull]] (a card) | ||
*[[Replace]] (a card) | *[[UU Game Terminology - Remove|Remove]] (a card from game) | ||
*[[Return]] (a card) | *[[UU Game Terminology - Replace|Replace]] (a card) | ||
*[[UU Game Terminology - Sacrifice| | *[[UU Game Terminology - Return|Return]] (a card) | ||
*[[Steal]] (a card) | *[[UU Game Terminology - Sacrifice|Sacrifice]] (a card) | ||
*[[UU Game Terminology - Steal|Steal]] (a card) | |||
---- | ---- | ||
*[[UU Game Terminology - Effects| | *[[UU Game Terminology - Effects|Effects]] | ||
**Effect: [[Bring]] (into stable) | **Effect: [[UU Game Terminology - Continuous|Continuous]] | ||
**Effect: [[UU Game Terminology - Bring|Bring]] (into stable) | |||
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable) | **Effect: [[UU Game Terminology - Enter|Enter]] (a stable) | ||
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable) | **Effect: [[UU Game Terminology - Leave|Leave]] (a stable) | ||
**Effect: [[UU Game Terminology - | **Effect: [[UU Game Terminology - Mandatory|Mandatory]] | ||
**Effect: [[UU Game Terminology - Optional|Optional]] | **Effect: [[UU Game Terminology - Optional|Optional]] | ||
**Effect: [[UU Game Terminology - Replacement|Replacement]] | |||
**Effect: [[UU Game Terminology - Search|Search]] | |||
**Effect: [[UU Game Terminology - Shuffle|Shuffle]] | |||
**Effect: [[UU Game Terminology - Triggered|Triggered]] | **Effect: [[UU Game Terminology - Triggered|Triggered]] | ||
**Effect: [[Unless otherwise stated]] | **Effect: [[UU Game Terminology - Unless otherwise stated|Unless otherwise stated]] | ||
*Defined as:[[UU Game Terminology - Blinding Effect|Blinding Effect]] | |||
*Defined as:[[ | |||
*Defined as:[[UU Game Terminology - Requirement|Requirement]] | *Defined as:[[UU Game Terminology - Requirement|Requirement]] | ||
*Defined as:[[ | *Defined as:[[UU Game Terminology - Simultaneously|Simultaneously]] | ||
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