UU Game Terminology - Destroy: Difference between revisions
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* SACRIFICE a card when you have no cards in your Stable | * SACRIFICE a card when you have no cards in your Stable | ||
* SACRIFICE a card that cannot be sacrificed | * SACRIFICE a card that cannot be sacrificed | ||
== Refer other Terms for more Information. == | |||
<p> | |||
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | |||
*[[Action Phase|Action (phase)]] | |||
*[[Baby Unicorn|Baby Unicorn (card)]] | |||
*[[Basic Unicorn|Basic Unicorn (card)]] | |||
*[[Beginning of Turn|Beginning of Turn (phase)]] | |||
*[[Cards]] | |||
*[[Choose|Choose (a card)]] | |||
*[[Continuous|Continuous (effect)]] | |||
*[[Deck]] | |||
*[[UU Game Terminology - Destroy|Destroy]] | |||
*[[Directly]] | |||
*[[Discard]] | |||
*[[Discard Pile]] | |||
*[[Downgrade|Downgrade (card)]] | |||
*[[Draw]] | |||
*[[Draw phase|Draw (phase)]] | |||
*[[UU Game Terminology - Effects|effect]] | |||
*[[End of Turn|End of Turn (phase)]] | |||
*[[UU Game Terminology - Enter|Enter]] | |||
*[[UU Game Terminology - Hand|Hand]] | |||
*[[Hand|Hand Limit]] | |||
*[[Impossible|Impossible Actions]] | |||
*[[Immunity]] | |||
*[[Instant|Instant (card)]] | |||
*[[Instant|Instant Pile]] | |||
*[[Magic_cards|Magic (card)]] | |||
*[[Magical Unicorn|Magical Unicorn (card)]] | |||
*[[Mandatory|Mandatory (effect)]] | |||
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]] | |||
*[[Nursery]] | |||
*[[Optional|Optional (effect)]] | |||
*[[Phase|Phase(s)]] | |||
*[[Play]] | |||
*[[Player]] | |||
*[[Pull]] | |||
*[[Replace]] | |||
*[[UU Game Terminology - Requirement|Requirement]] | |||
*[[UU Game Terminology - Sacrifice|Sacrificed]] | |||
*[[Search]] | |||
*[[Shuffle]] | |||
*[[UU Game Terminology - Stable|Stable]] | |||
*[[Steal]] | |||
*[[Target|Target(s)]] | |||
*[[Triggered|Triggered (effect)]] | |||
*[[Turn]] | |||
*[[Upgrade|Upgrade (card)]] | |||
*[[Unicorn Cards|Unicorn (cards)]] | |||
*[[Ultimate Unicorn|Ultimate Unicorn (card)]] | |||
*[[Effects|(unless otherwise stated) (effect)]] | |||
</div> | |||
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Revision as of 00:50, 12 February 2019
Send a card from any other player’s Stable to the discard pile.
- Any other player refers to any single player, [excluding] you.
- The opposite Stable effect is Sacrificed. (Send a card from YOUR STABLE to the Discard Pile.)
IMMUNITY
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
IMPOSSIBLE ACTIONS
If you have a card in your hand that requires you to perform an impossible action, you may not play it. Sometimes, however, the effect of a card in your Stable or a card played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:
- DISCARD when you have no cards in your hand
- SACRIFICE a card when you have no cards in your Stable
- SACRIFICE a card that cannot be sacrificed
Refer other Terms for more Information.