EL - Herkul The Mountain: Difference between revisions
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<p align="center">[[File:EL-LG-002-a.png|250px]][[File:EL-LG-002-b.png|250px]]</p> | |||
<p align="center">[[File:EL-LG-002-a.png | |||
==Main Information== | ==Main Information== | ||
'''<u>Card Type</u>:''' [[File:EL-Icon-Fire.png|30px]] Fire | '''<u>Card Type</u>:''' [[File:EL-Icon-Fire.png|30px]] Fire | ||
'''<u>Max HP</u>:''' 14 | <br>'''<u>Max HP</u>:''' 14 | ||
'''<u>Strength</u>:''' 3 | <br>'''<u>Strength</u>:''' 3 | ||
<br> | <br> | ||
'''<u>Bane Ability</u>:''' Each time any player's Hero with a Fire-type bane token on it takes damage, add 1 damage counter to it. | <br>'''<u>Bane Ability</u>:''' Each time any player's Hero with a Fire-type bane token on it takes damage, add 1 damage counter to it. | ||
'''<u>Team Ability</u>:''' When your Champion attacks, roll 1d6. On 1, add 1 damage counter to it. On 6, it gains 2 Strength. | <br>'''<u>Team Ability</u>:''' When your Champion attacks, roll 1d6. On 1, add 1 damage counter to it. On 6, it gains 2 Strength. | ||
'''<u>Champion Ability</u>:''' [Choose One] When Herkul the Mountain precise attacks, it gains 2 Strength -OR- When Herkul the Mountain mass attacks, it deals double the damage to each of it's targets. | <br>'''<u>Champion Ability</u>:''' [Choose One] When Herkul the Mountain precise attacks, it gains 2 Strength -OR- When Herkul the Mountain mass attacks, it deals double the damage to each of it's targets. | ||
'''<u>Support Ability</u>:''' [Choose One] Spend 1MP to add 2 damage counters to any player's Champion. -OR- Spend 2MP to add 3 damage counters to any player's Champion | <br>'''<u>Support Ability</u>:''' [Choose One] Spend 1MP to add 2 damage counters to any player's Champion. -OR- Spend 2MP to add 3 damage counters to any player's Champion | ||
==Text Translations== | ==Text Translations== | ||
Revision as of 12:26, 7 April 2019
Main Information
Card Type:
Fire
Max HP: 14
Strength: 3
Bane Ability: Each time any player's Hero with a Fire-type bane token on it takes damage, add 1 damage counter to it.
Team Ability: When your Champion attacks, roll 1d6. On 1, add 1 damage counter to it. On 6, it gains 2 Strength.
Champion Ability: [Choose One] When Herkul the Mountain precise attacks, it gains 2 Strength -OR- When Herkul the Mountain mass attacks, it deals double the damage to each of it's targets.
Support Ability: [Choose One] Spend 1MP to add 2 damage counters to any player's Champion. -OR- Spend 2MP to add 3 damage counters to any player's Champion