UU Game Terminology - Turn: Difference between revisions

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== Gameplay Terminology. ==
=='''Gameplay Terminology'''==
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
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**[[Action Phase|Phase 3:Action]]
**[[Action Phase|Phase 3:Action]]
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
*[[Immunity]]
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*[[Cards]]
*[[Cards]]
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*Game: [[Deck]]
*Game: [[Deck]]
*Game: [[Discard Pile]]
*Game: [[Discard Pile]]
*Game: [[Impossible|Impossible Actions]]
*Game: [[Immunity]]
*Game: [[Instant|Instant Pile]]
*Game: [[Nursery]]
*Game: [[Nursery]]
*Game: [[Target|Target(s)]] ([[Cards|card]] or [[Player|player]])
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*[[Choose|Choose]] (a card)
*[[Choose|Choose]] (a card)
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*[[UU Game Terminology - Effects|effect]]
*[[UU Game Terminology - Effects|effect]]
**Effect: [[Directly]] (into stable)
**Effect: [[Bring]] (into stable)
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
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**Effect: [[Search]]
**Effect: [[Search]]
**Effect: [[Shuffle]]
**Effect: [[Shuffle]]
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*[[Impossible|Impossible Actions]]
*[[Instant|Instant Pile]]
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*Defined as:[[Seven Sacker]]
*Defined as:[[Seven Sacker]]
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*Defined as:[[Simultaneously]]
*Defined as:[[Simultaneously]]
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
*Defined as:[[Winning|Win Condition]]

Revision as of 04:15, 26 November 2019

Players take turns by going clockwise around the table. Each turn is made up of 4 phases.


Gameplay Terminology